Neverwinter Nights
By: Infogrames Entertainment
Release date:
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The codes. Press ~ key and type in DebugMode 1. Then press ~ again and then press the TAB key. This will get you list of the codes available. Press TAB again to scroll the list. Codes are all case sensitive. dm_cowsfromhell Use in singleplayer when surrounded by foes. dm_givegold # Gain gold amount #. dm_god Invincibility. dm_heal Restore all hit points dm_mylittlepony Get a horse head for faster moving. GetLevel # Add # of levels to your character. GiveXP # Get indicated amount of experience points ModSaveFort Set character's fortitude save modifier ModSaveReflex Set character's reflex save modifier ModSaveWill Set character's will save modifier ModSpellResistance # Set character's spell resistance modifier runscript # Scripting function, # = name SetAge # Set character's age SetAppearance # # = character's race(human, elf, etc.) SetAttackBase # Set character's base attack SetCON # Put constitution to #. SetWIS # Put wisdom to #. SetINT # Put intelligence to #. SetSTR # Put strength to #. SetCHA # Put charisma to #. SetDEX # Put dexterity to #. On some of the Neverwinter Nights cheats, it will simply give you a message saying "success" after you type the code and press ENTER. Other ones, such as the SetCHA will say "Entered Target Mode". You must click on your character to enable the changes to your character. Check out the Neverwinter Nights in-game listing, since it contains a whole bunch of different functions.
To use a command line action, you can bring up the console using the tilde key. You can also enter console commands into the chat widow by prefacing them with a double pound ##. ModAge # ModAttackBase # ModSave ModSTR # ModDEX # ModCON # ModINT # ModWIS # ModCHA # SetSave SetSpellResistance # GiveXP # GiveLevel # GetVarInt GetVarFloat GetVarString GetVarObject GetVarVector SetVarInt SetVarFloat SetVarString SetVarObject SetVarVector GetVarModInt GetVarModFloat GetVarModString GetVarModObject GetVarModVector SetVarModInt SetVarModFloat SetVarModString SetVarModObject SetVarModVector SetAppearance The following appearance codes are to be used with the SetAppearance and dm_setrace commands. Race codes. "Dwarf" Dwarf "Elf" Elf "Gnome" Gnome "Halfling" Hafling "Half-Elf" Half-Elf "Half-Orc" Half-Orc "Human" Human Nunber codes. 1-6 Mods on your character 008 Badger 1 009 Badger 2 010 Bat 011 Battle Horror 012 Bear 1 013 Bear 2 014 Bear 3 015 Bear 4 017 Beetle 1 018 Beetle 2 019 Beetle 3 020 Beetle 4 021 Boar 1 022 Boar 2 023 Bodak 024 Bone Golem 025 Bugbear 1 026 Bugbear 2 027 Bugbear 3 028 Bugbear 4 029 Bugbear 5 030 Bugbear 6 031 Chicken 034 Cow 035 Deer 036 Skeletal Devourer 037 Deer2 038 Balor 039 Skeleton 1 040 Doom Knight 041 Dragon 1 042 Dragon 2 043 Dragon 3 044 Dragon 4 045 Dragon 5 046 Dragon 6 047 Dragon 7 048 Dragon 8 049 Dragon 9 050 Dragon 10 051 Elemental(Fire) 052 Elemental(Air) 053 Elemental(Air) 054 Devourer 055 Pixie 056 Elemental(Earth) 057 Elemental(Earth) 058 Mummy 1 059 Mummy 2 060 Elemental(Fire) 061 Elemental(Fire) 062 Skeleton 1 063 Skeleton 2 064 Shadow 068 Elemental(Water) 069 Elemental(Water) 070 Skeleton 3 071 Skeleton 4 072 Ettin 073 Gargoyle 074 Ghoul 1 076 Ghoul 2 077 Ghoul 3 078 Hill Giant 079 Hill Giant 2 080 Fire Giant 081 Frost Giant 082 Goblin 1 083 Goblin 2 084 Goblin 3 085 Goblin 4 086 Goblin 5 087 Goblin 6 088 Golem(Flesh) 089 Golem(Iron) 090 Golem(Shield) 091 Golem(Clay) 092 Golem(Rock) 093 Leopard 094 Crag Cat 095 Dire Tiger 096 Krenshar 097 Cougar 098 Jaguar 099 Werecat 100 Helmed Horror 101 Vrok 102 Hooked Horror 103 Wisp 104 Mephit 1 105 Mephit 2 106 Mephit 3 107 Mephit 4 108 Mephit 5 109 Mephit 6 110 Mephit 7 111 Mephit 8 112 Mephit 9 113 Mephit 10 114 Mephit 11 115 Mephit 12 116 Wisp 2 117 Intelect Devourer 119 Minogon 120 Minotaur 1 121 Minotaur 2 122 Minotaur 3 123 Mohrg 124 Mummy 3 125 Mummy 4 126 Nymph 127 Ogre 1 128 Ogre 2 129 Ogre 3 130 Ogre 4 131 Ogre 5 132 Ogre 6 133 Ogre 7 134 Ogre 8 135 Ogre 9 136 Orc 1 137 Orc 2 138 Orc 3 139 Orc 4 140 Orc 5 141 Orc 6 142 Ox 144 Falcon 145 Raven 146 Shadow 1 147 Shadow 2 148 Skeleton 5 150 Skeleton 6 151 Slaad 1 152 Slaad 2 153 Slaad 3 154 Slaad 4 155 Slaad 5 156 Shadow 3 157 Spider 1 158 Spider 2 159 Spider 3 160 Spider 4 161 Spider 5 162 Spider 6 163 Succubus 164 Troll 1 165 Troll 2 166 Ettercap 167 Troll 3 168 Umber Hulk 170 Wererat 171 Werewolf 172 Vampire 174 Dog 1 175 Dog 2 176 Dog 3 177 Dog 4 179 Dog 5 180 Dog 6 181 Wolf 182 Skeleton 7 184 Wolf 2 185 Wharg 186 Wraith 187 Wraith 2 188-193 Special 195 Zombie 1 196 Zombie 2 197 Zombie 3 198 Zombie 4 199 Zombie 5 200 Archery Target 201 Training Dummy 202 Panther 203 Lioness 204 Brown Bear 205 Gray Render 206 Penguin 207 Ogre 10 208 Ogre 11 209 Ogre 12 210-297 NPC's 298 Invisible If you plan to alter your character, edit the nwnplayer.ini file in the game folder and change the following lines in order to continue past the module you are currently on. Single Player Enforce Legal Characters=0 Single Player ItemLevelRestrictions=0
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